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Play Announcement and Collect Digits

The following SCXML strategy plays an announcement to, and collects digits from, a caller.

<scxml version="1.0" xmlns="http://www.w3.org/2005/07/scxml"
	xmlns:queue="www.genesyslab.com/modules/queue" 
	xmlns:dialog="www.genesyslab.com/modules/dialog"
	initial="initial">
	<state id="initial">
		<transition event="interaction.added" target="dialog" />
	</state>
	<state id="dialog">
		<onentry>
			<dialog:playandcollect>
				<dialog:prompts type="ann">
					<dialog:prompt interrupt="true" intid="1111" />
					<dialog:prompt interrupt="true" number="'2222'" />
				</dialog:prompts>
				<dialog:input max_digits="6" abort_digits="'1'"
					term_digits="'9'" total_timeout="30" start_timeout="5"
					digit_timeout="5" />
			</dialog:playandcollect>
		</onentry>
		<transition event="dialog.playandcollect.done" cond="_event.data.digits=='422678'"
			target="exit" />
		<transition event="error.dialog.playandcollect" target="error" />
	</state>
	<final id="exit" />
	<final id="error" />
</scxml>
This page was last edited on August 14, 2014, at 20:21.
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